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Nexuiz & Xonotic Minsta International Friendly Clan *powered for [NK] by od@r,logo by AnalHorror [NK]* - [NK] is brother clan with Player Killer *tag: [PK]*
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our motto: IT IS NOT IMPORTANT TO WIN BUT TO PARTICIPATE! ... Be fair as a human and player , Help other players , Help nexuiz & xonotic and minsta community , Respect other players , Be active in the game and forum , Be with us as a friend and as a great family , Rejoice with us!
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od@r
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Záhoracka 62,Šaštín Stráže,90841
Subject: Nexuiz bug tracker
Sat Aug 29, 2009 7:52 pm
new bugs for v2.5.3:
Bug #63
: teleporter results in weird aiming
Bug #178
: Playercolors not reset on sv_defplay_fbskins_off
Bug #217
: Shared entities not networked during pause
Bug #249
: Autobalance is plain wrong
Bug #363
: Score limit slider snaps back when changing gametypes
Bug #374
: Weapon model glitch after match has ended
Bug #393
: force models spam (UPDATE: now there is also a serious problem with the weapons)
Bug #415
: Crash when loading a map without worldspawn
Bug #419
: Can join match after it ended
Bug #442
: Patchmeshes do not respect shader properties: grenades bounce off of/explode on a patch mesh even if it is made of water!
Bug #456
: Bot routing failures
Bug #462
: Sound problems while returning from being minimized
Bug #504
: timeout freezes the demo
Feature #4
: Silvercity Reloaded
Feature #18
: FAQ needs cleanup
Feature #149
: Check whether join is allowed
Feature #190
: Changed teamselect dialog (now called Match window)
Feature #195
: CRC check for downloaded packages
Feature #314
: Nexuiz Server "Waiting List"
Feature #316
: CTF code needs some cleanup
Feature #332
: Waypoint Distance or Scaling in Onslaught
Feature #346
: Simple items
Feature #366
: Sound reverb / echo
Feature #368
: cheap shadows
Feature #369
: After damage effects (projectile type effects sticking to players after they've been hit)
Feature #376
: Disable votes
Feature #377
: Pendulum
Feature #397
: CTF icon ping when status changes
Feature #398
: Higher accuracy race timer
Feature #399
: Race time stats on HUD
Feature #422
: Reset to defaults button in the menu
Feature #427
: history enhancements
Feature #430
: sv_maxidle improvements
Feature #435
: higher refresh rate for showfps
Feature #444
: No item respawning (respawntime -1)
Feature #445
: Triggered items
Feature #446
: Color, alpha, size and texture overrides for func_pointparticles
Feature #457
: Filter server list by server version
Feature #460
: Cfg/alias hooks called from csqc (clientside hooks) and ssqc (serverside hooks)
Feature #478
: Support for enhanced instructions (integers, pointers, arrays)
Feature #488
: lolctf
Feature #502
: HUD menu dialog should hide the rest of the menu
Feature #506
: Cvar for crosshair jumping on recoil
Feature #507
: Failover curl URL for package downloads
Patches #196
: demohistory
Patches #234
: Dual wielding mutator (work in progress)
Patches #308
: New cvars: g_balance_rocketlauncher_secondary_damage + radius
Patches #333
: "help" command
Patches #431
: sbar.qc cleanups and optimizations
Patches #465
: Kascam
Patches #466
: Record hitplots individually
Patches #475
: Toggle chat sounds
Patches #491
: sv_cmd mute & sv_cmd unmute
Patches #499
: Mircea's new HUD design
Patches #503
: Random patches
Patches #508
: Cvared fallback player model
Last edited by od@r on Fri Feb 05, 2010 2:27 pm; edited 2 times in total
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od@r
Admin & Founder
Počet príspevkov
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1442
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2009-05-21
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47
Bydlisko
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Záhoracka 62,Šaštín Stráže,90841
Subject: Re: Nexuiz bug tracker
Sat Oct 10, 2009 2:45 pm
bugs v2.5.3
Bug #536
: Not released yet!!!
Bug #551
: Water bug
Bug #552
: glibc issue?
Bug #553
: Single shot camp rifle
Bug #555
: minstanex accurency calcul got wrong by secondary mode (laser)
Bug #557
: Joystick sensitivity not saved
Bug #560
: g_changeteam_banned
Bug #563
: Vote display can be abused
Bug #566
: black screen
Bug #567
: unvisible weapon
Bug #568
: can not use fire jump
Bug #570
: error r_water
Bug #572
: er_removepowerups
Bug #574
: er_flashlight
Bug #575
: er_glx_nosound
Bug #576
: er_delay reaction_weap.
Patches #565
: Smooth crosshair effects
bugs v2.5.5
Bug #63
: teleporter results in weird aiming
Bug #178
: Playercolors not reset on sv_defplay_fbskins_off
Bug #217
: Shared entities not networked during pause
Bug #363
: Score limit slider snaps back when changing gametypes
Bug #374
: Weapon model glitch after match has ended
Bug #393
: force models spam (UPDATE: now there is also a serious problem with the weapons)
Bug #415
: Crash when loading a map without worldspawn
Bug #442
: Patchmeshes do not respect shader properties: grenades bounce off of/explode on a patch mesh even if it is made of water!
Bug #462
: Sound problems while returning from being minimized
Bug #504
: timeout freezes the demo
Bug #510
: I can change weapons under countdown
Bug #550
: CVar that disables voting for X seconds after a map change
Bug #556
: "bot like" sounds to much like "god like"
Bug #571
: er_antilag
Feature #4
: Silvercity Reloaded
Feature #18
: FAQ needs cleanup
Feature #149
: Check whether join is allowed
Feature #190
: Changed teamselect dialog (now called Match window)
Feature #195
: CRC check for downloaded packages
Feature #314
: Nexuiz Server "Waiting List"
Feature #316
: CTF code needs some cleanup
Feature #332
: Waypoint Distance or Scaling in Onslaught
Feature #346
: Simple items
Feature #366
: Sound reverb / echo
Feature #368
: cheap shadows
Feature #369
: After damage effects (projectile type effects sticking to players after they've been hit)
Feature #376
: Disable votes
Feature #377
: Pendulum
Feature #398
: Higher accuracy race timer
Feature #399
: Race time stats on HUD
Feature #422
: Reset to defaults button in the menu
Feature #427
: history enhancements
Feature #430
: sv_maxidle improvements
Feature #435
: higher refresh rate for showfps
Feature #444
: No item respawning (respawntime -1)
Feature #445
: Triggered items
Feature #446
: Color, alpha, size and texture overrides for func_pointparticles
Feature #478
: Support for enhanced instructions (integers, pointers, arrays)
Feature #502
: HUD menu dialog should hide the rest of the menu
Feature #506
: Cvar for crosshair jumping on recoil
Feature #507
: Failover curl URL for package downloads
Feature #513
: Better join dialog
Feature #518
: Cvared 'ghost items'
Feature #538
: Sharper textures
Feature #541
: Microphone based chat
Feature #542
: Blunderbus gun
Feature #543
: Sheild weapon
Feature #554
: Move weapon accuracy stats to scoreboard menu
Patches #196
: demohistory
Patches #234
: Dual wielding mutator (work in progress)
Patches #308
: New cvars: g_balance_rocketlauncher_secondary_damage + radius
Patches #333
: "help" command
Patches #465
: Kascam
Patches #491
: sv_cmd mute & sv_cmd unmute
Patches #503
: Random patches
Patches #508
: Cvared fallback player model
Patches #528
: A new Nex mode
Patches #529
: Nex multi hit
Patches #530
: Stop a player calling another vote for X seconds
bugs v 2.6
Bug #56
: Black edges around refracting surface
Bug #205
: Some player models are too tall
Bug #222
: High Quality Water Reflections Have Foot Artifacts
Bug #256
: Movement jerky on platforms
Bug #358
: Players 'leak' through collision-based events at high speed
Bug #489
: sv_pogostick 0 has problems while holding in jump
Bug #569
: high HW
Feature #153
: Forced enemy model and color
Feature #200
: Mods window
Feature #223
: Kill Messaging Placement Controls
Feature #237
: Support for translated menu
Feature #238
: rcon/console chmap completion
Feature #252
: Feature request: Shader type killparticles
Feature #281
: Integrate Twig into Nexuiz
Feature #334
: Move cursor in text chat
Feature #354
: Spawn item command for sv_cheats 1?
Feature #357
: Demo playback controls
Feature #405
: Clip and Replace texture DarkPlaces setmodel command
Feature #514
: New Game Type (Keepaway)
Feature #515
: utf-8 and freetype
Feature #544
: Antigravity weapon
Feature #564
: Move bloom texture buffer to a FBO
Last edited by od@r on Tue Oct 13, 2009 5:48 pm; edited 1 time in total
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od@r
Admin & Founder
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1442
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Záhoracka 62,Šaštín Stráže,90841
Subject: Re: Nexuiz bug tracker
Mon Oct 12, 2009 6:27 pm
bugs reported link:
http://dev.alientrap.org/projects/nexuiz/issues
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sputnik
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127
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2009-09-08
Subject: Re: Nexuiz bug tracker
Mon Oct 12, 2009 7:31 pm
#556: "bot like" sounds to much like "god like"
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od@r
Admin & Founder
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Záhoracka 62,Šaštín Stráže,90841
Subject: Re: Nexuiz bug tracker
Mon Oct 12, 2009 8:27 pm
hehehehe,yes,they must change this sounds maybe
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od@r
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Záhoracka 62,Šaštín Stráže,90841
Subject: Re: Nexuiz bug tracker
Tue Oct 13, 2009 5:53 pm
http://dev.alientrap.org/projects/roadmap/nexuiz
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od@r
Admin & Founder
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Záhoracka 62,Šaštín Stráže,90841
Subject: Re: Nexuiz bug tracker
Fri Feb 05, 2010 2:28 pm
bug status 2.5.3 - 4.1.2010 : 83%
Bug #353
: Invisible common shader displays as 'missing shader' image
Bug #401
: gibs lower fps up to 10x
Bug #448
: Soylent brush overlap
Bug #536
: Not released yet!!!
Bug #551
: Water bug
Bug #552
: glibc issue?
Bug #553
: Single shot camp rifle
Bug #555
: minstanex accurency calcul got wrong by secondary mode (laser)
Bug #557
: Joystick sensitivity not saved
Bug #563
: Vote display can be abused
Bug #566
: black screen
Bug #567
: unvisible weapon
Bug #568
: can not use fire jump
Bug #570
: error r_water
Bug #572
: er_removepowerups
Bug #574
: er_flashlight
Bug #576
: er_delay reaction_weap.
Bug #586
: missing textures
Bug #591
: glx doesn't work: SIGFPE
Bug #592
: Entering commands in the stdin console
Bug #599
: "5 minutes"/"1 minute remaining" sound plays in warmup mode
Bug #601
: Almost deterministic crash when joining a 2.5.2 server with a SVN client
Bug #615
: cl_maxidlefps doesn't work with cl_maxfps is 0
Bug #618
: Alt+Shift+NumLock doesn't work in the menus under Linux
Bug #633
: Accuracy stats visible when observing
Bug #638
: To much stuff in the "hotfix"
Bug #640
: bug in desertfactory playing minstagib
Bug #641
: wrong download links
Bug #642
: scr_zoomwindow and r_letterbox broken
Bug #643
: Nexrun CTS seems broken in SVN
Bug #650
: Some minor bugs
Bug #651
: stats in race mode
Bug #652
: wrong rocket trail
Bug #656
: 2.5.2 race empty map cycle [maplist g_maplist]
Bug #661
: speaker spam in arena mode
Bug #662
: xolar bugs
Bug #665
: bot_vs_human fix in CA
Bug #666
: md3 tags does not work with gettaginfo
Bug #672
: Corpses slide in ClanArena
Bug #681
: CTF flag displays as Augenkrebs
Bug #683
: Background music does not play
Feature #427
: history enhancements
Feature #515
: utf-8 and freetype
Feature #632
: Weapon accuracy stats settings
Feature #659
: freetype2 DLL and dylib for the release
Feature #668
: Add empty binds for input-tuba.cfg
Feature #669
: Cursor beat change
Patches #565
: Smooth crosshair effects
Patches #597
: Ghost items to menu and disabled by default
Patches #605
: Improved :team: messages in the eventlog
Patches #613
: View waves during the intermission
Patches #614
: sbar accuracy fix
Patches #626
: server command move to team
Patches #639
: Enable use of numpad keys when numlock is off
Patches #649
: sv_cmd defer_clear & defer_clear_all
Patches #671
: Enhanced chat line editing
Patches #680
: New cvar menu_tooltips
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Martin
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2009-05-27
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Jicin, Praha - Czech Republic
Subject: Re: Nexuiz bug tracker
Sun Feb 07, 2010 11:19 am
2.5.3 still not released?
I have to wait....
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od@r
Admin & Founder
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Záhoracka 62,Šaštín Stráže,90841
Subject: Re: Nexuiz bug tracker
Sun Feb 07, 2010 12:11 pm
yap,not yet martin,maybe 2 or 3 weeks
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Subject: Re: Nexuiz bug tracker
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