bug fixes:
- Bug #15: Strength bbox issue after using the lift on reslimed
- Bug #19: Flood-Protection not suitable while timeout is active
- Bug #21: SDL engine crash, related to sound module
- Bug #206: Bots often stand around, particularly in eggandbacon
- Bug #210: Onslaught: Generator explosion is just a rapid sound
- Bug #211: Onslaught: Generator health is too high
- Bug #214: Intermission music change causes hitching
- Bug #243: ONS - Blue cannot start the game
- Bug #249: Autobalance is plain wrong
- Bug #257: Wrong kanji used on either HUD icon or pickup model (or both ) of "shield"
- Bug #258: gfx/colors/vga-#.tga broken
- Bug #287: Pressed keys with cl_showpressedkeys should be more visible
- Bug #312: tiny z-fighting on Soylent
- Bug #320: Onslaught changes need to be added to compat pack
- Bug #337: Score limit slider adjusts Points when they aren't the scoring type
- Bug #352: onslaught links are broken sometimes
- Bug #359: Bots refuse to use certain jump pads
- Bug #361: There is no max speed for crouching.
- Bug #363: Score limit slider snaps back when changing gametypes
- Feature #18: FAQ needs cleanup
- Feature #20: cd cdaudio fixes and enhancements v1.0
- Feature #104: Player mute command
- Feature #149: Check whether join is allowed
- Feature #152: name lenght check
- Feature #190: Changed teamselect dialog v2 (Options window) [21-04-2009]
- Feature #220: Menu Tooltips / Flavor Text
- Feature #224: Limit Bot Number Slider to Value of Player Slots Slider
- Feature #252: Feature request: Shader type killparticles
- Feature #253: dom_controlpoint tweaks
- Feature #340: Motion Blur (And by extension, damage blur)
- Feature #349: CTF Mercy Rule
- Patches #17: Weapon Accuracy Patch
- Patches #196: demohistory v1.7.2 [2009-04-21]
- Patches #246: Console history on file v1.0
- Patches #274: FruitieX's new HUD
- Patches #288: console enhancements
- Patches #297: cl_cmd help fix
- Patches #301: CTF - Flag Glow Trails
- Patches #303: rcon2irc improvements and additions
- Patches #308: New cvars: g_balance_rocketlauncher_secondary_damage + radius
- Patches #311: Tooltip graphic for Wickedz skin
- Patches #313: advanced server settings - better layout
- Patches #315: Better menu tooltips
- Patches #318: New laser crosshair
- Patches #319: New shotgun crosshair
- Patches #321: More crosshairs (nex, RL)
- Patches #322: some tooltips fixes
- Patches #323: Flag pickup and capture effects
- Patches #329: Background image version generator script
- Patches #333: "help" command
- Patches #335: Camp Rifle reload fix
- Patches #336: Menu changes 12-06-2009
- Patches #339: aggressor fix
- Patches #342: Nicer waypointsprite font
- Patches #351: Don't be avid!
- Patches #355: "cd play" fix (SDL)
- Patches #356: Showing Current Weapon Ammo on HUD
- Patches #360: Fix the Sound "Airshot" and "Amazing" for mortar and electro
- Patches #362: Score adjuster fix
Last edited by od@r on Mon Feb 22, 2010 11:26 am; edited 1 time in total